Final Fantasy 7 Remake
Final Fantasy 7is one of the most influential RPGs ever made , and theFinal Fantasy 7 Remakeis a terminated re - imagining of the classic . Everything aboutFinal Fantasy 7is being expanded upon , from the combat to the city of Midgar .
The Final Fantasy 7 Remakeintroduces a brand new action organisation that ’s a cross between real - metre and turn - based . With ademo now outin the wild , it ’s clear that theFinal Fantasy 7 Remakehas take inspiration from a former entry .
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last Fantasy 13 , in particular , has quite a few similarity in terms of its combat system , and there ’s a good reasonableness for that . Motomu Toriyama , one of the carbon monoxide gas - directors of theFinal Fantasy 7 Remake , was the lead theater director on all three game in theFinal Fantasy 13trilogy .
Pressuring and Staggering Enemies
The most obvious comparability betweenFinal Fantasy 7and13comes with the stagger system , which is almost on the nose the same between the two . InFinal Fantasy 13enemies have a stagger gauge that make up as part assault , and once break up the foe put down a good luck state . This makes them much easier to disrupt and drastically increases the damage they take .
Final Fantasy 7 Remakehas an incredibly standardized system , with a pressure gage that builds as case attack enemies . Exploiting weaknesses drastically increases the gauge , and once it ’s full the foe will be staggered . This state of matter , just likeFinal Fantasy 13 , drastically increases the damage that enemies take . It ’s a system that works well for the fast - paced combat of the Remake , but clearly , something that took aspiration fromFinal Fantasy 13 .
ATB System and Different Roles in Final Fantasy 7 Remake
Two other panorama of the Remake ’s combat feel like an development of systems set up inFinal Fantasy 13 . The first of those is the ATB system , that builds up as your lineament give and take terms . When an ATB gage is full that character can use the command bill of fare to perform a accomplishment or magic while . This is very similar to the technique gauge ofFinal Fantasy 13 , with distributor point that build up as histrion battle , reserve them to utilize specific proficiency like Quake , Libra , or Renew . The ATB system work much quicker than techniques , but it ’s the same world-wide idea .
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The next one is n’t as direct an divine guidance , but both games have your character read on dissimilar " roles . " InFinal Fantasy 13 , this engage the form of paradigm that histrion can switch between on the fly , changing up the science and focus of their company penis . Final Fantasy 7 Remakehas a much more direct interpretation of this , with unlike fiber ’s playstyles fitting different pauperism . Barret is necessary for pick out down swan foe and helping defend party members , Tifa is great at comboing , and Cloud is the best at deal damage . battle call for that players swap between these two quality , like the Scorpion tank conflict where Barret require to gain it with lightning and work down barriers , while Cloud is great at causing vast damage after the boss is flounder . Obviously , it ’s not a one - to - one similarity , but both game necessitate that players exchange between multiple playstyles during combat .
Summons Join You on the Battlefield in Final Fantasy 7 Remake
Summons return once again inFinal Fantasy 7 Remake , but they ’re drastically different from how they functioned in the pilot . The series traditionally used bidding as a undivided powerful attack , butFinal Fantasy 10evolved the system by bringing summons into battle under the player ’s control . Final Fantasy 13then took this one step further by piddle summons an AI friend that fights alongside the character that summons them .
This , once again , take place in theFinal Fantasy 7 Remake , withsummonsbeing contextually based on where players are and the surround around them . process are AI - controlled and fight alongside the intact party , although there are ATB command participant can choose . Out of the intact series , the summon system in the Remake is tight toFinal Fantasy 13 , which serve as yet another similarity .
Games , of course , take inspiration from preceding titles all the metre , but theFinal Fantasy 7 Remakefeels like it ’s directly evolve systems that were present inFinal Fantasy 13 .
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