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An interesting exploit has been discovered in Santa Monica Studio’sPS4exclusiveGod of Warthat has histrion experiencing the story of the game in a whole new way . God of Warhas been praise for it ’s splendid visuals and incredibly life - like role aliveness . Of all the game ’s strengths , the cutscenes and storytelling are on par with the cinematic quality of titles likeMetal Gear SolidandUncharted . With all the attention and loveGod of Warhas receive since its release , it may be surprising to find that the 2018 critically - spat title and success of multiple Game of the Year prize apparently still holds some undiscovered secrets .
Thecutscenes ofGod of War , similar to most third - person action game , are viewed through a set camera that beat right on up in the natural action . For most games , once that fixed camera is bump off , cutscenes are often very jarring . lineament manikin and environments are often teleporting around and chop-chop shifting through various poses while off - screen . The magic of cutscenes is how substantial and seamless they seem , when in realness they are usually choppy brio string together with well - placed camera Angle . It ’s almost like watching a bid , the witness only ever sees what they are intended to . Throughout thegameplay ofGod of Warplayers are all free to look around the environs , but once a cutscene begins , the set camera take over and the layer of fundamental interaction they have with the world decreases .
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In a recent spot onTwitter , exploiter @manfightdragon was able-bodied to hack the fix cutscene camera withinGod of War . The result grants the hacker complete movement capableness while the cutscenes are still playing . In other Word , fans are able to step out of Kratos ’s survey for a moment and fend decent in the middle of the action , able to move around freely . As evidenced in the tweet embedded below , @manfightdragon showcased this new skill by show instrumentalist the fight prospect between Kratos and The Stranger through the eyes of a bystander .
As multiple Twitter drug user pointed out , seeing the biz operate from this angle was extremely heart - opening as to howexpertly madeGod of Wartruly is . When viewing aGod of Warcutscene outside of its intended camera angles , the wait roughness is nowhere to be determine . Instead , both players and developers likewise were amazed at the stratum of detail that is consistent throughout the aliveness , and even characters who are distinctly off - screen are animate smoothly in a life story - like mode .
Above all , this television camera political hack remind participant thattheGod of Warseriesis much more than just some animations and programming perplex together . It ’s a life and breathing world that functions even when players are n’t look . Cinematic cutscenes are one facial expression of video game that actively take players out of the gameplay and thus lower the level of fundamental interaction . This bystander camera slant , combined with the ability to freely move around and explore , could be just what cinematic games likeGod of Warneed so as to pull users deeper into their vivid world .
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rootage : Twitter