PUBG: Battlegrounds

The idea that a high Ping River can grant you an advantage inPUBGhas been recently expose in a heedful enquiry video . This conception is not something brand new for shot since the issue of latency , and its consequences have been disturbing online player for decades .

In universal , the point of high - pingadvantage in online shootersis that a peeker with internet meanwhile can descry and shoot enemies before they can see him . This notion is steady , and it ’s also a thing for thePUBGcommunity . Many players are confident that playing at a high ping will give an reward , and as an example , they often convey up the old report of get damage behind cover . It can be thwarting and annoying , but the true statement is that it does n’t favor high - ping players . At least inPUBG .

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According to the latest video by Battle(non)sense   onYouTube , PUBGhas nothing to do with give player advantage for their high ping . It ’s in reality the opposite because gamey Ping River favour the enemies , not the players with latency issues . The interesting part is the inquiry , made by Battle(non)sense , applies toPUBGonly due to its specificonline features and infrastructure . To make the demonstration of players with high-pitched and down in the mouth pings as percipient as possible , the author emulate internet lag and compared the experience straightaway to non - affected gameplay . The resultant turned out to be very dewy-eyed yet convincing . The high - Ping River peeker ’s advantage inPUBGis wholly made up .

While a player with high ping can indeed see his foe first , and open firing even before the opponent recognizes he ’s being set on , in world , the second histrion down the eminent - ping peeker first only because his combat data point travels to the server faster . The way it work inPUBGis thatthe game ’s serverdoes not take into account who flash first . The only information it trust on is the time it submit the shot data to reach the server . In other word , when a high - ping peeker bulge out firing first , his dig have to move around much longer to the waiter . It result the attacked player with an opportunity to shoot back immediately , and due to the lower latency , PUBGis file these shot first .

The spot gets even bad when a defending player has high Ping River , not the round peeker . In this typeface , the defender with high latency wo n’t even witness the enemy until he sees the death screen . high-pitched Ping River does n’t give histrion any vantage whatsoever inPUBG . And as Battle(non)sense stresses out , internet issue alsoprevent player from pick lootfrom the reason in prison term , which in response give their low - Ping River enemies a considerable advantage to get a gun faster .

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Source : Battle(non)sense   onYouTube

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