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The originalAssassin ’s Creedalmost did n’t have its notorious side flag collection and Templar hunt side missions , salve for a buzzer - beater decision that forced the squad to sputter at the last minute . release in 2007,Assassin ’s Creedwas an former success for the Xbox 360 and PlayStation 3 geological era of consoles , and successfully launched one of Ubisoft ’s biggest franchises of all time . The stealth action title took players back to the time of the Crusades as a member of the ancient order of Assassins , task with take down their sworn enemy , the Knights Templar . combine real history with a unique scientific discipline fiction pull , Assassin ’s Creedimmediately became one of 2007 ’s big hits .
While praise for its unique storytelling and immersive stealth gameplay , the originalAssassin ’s Creedwas criticized for its short duration and lack of meaningful side capacity . The game featured a brace of open humankind side quests : collecting flag and hunting Templars , which added nothing to the story . These lowly project were nothing more than nonmeaningful diversions that disquiet from the impulse of the main tale . As it turns out , there ’s good reason for the superfluous nature of these underwhelming quests .
relate : Every Assassin in Assassin ’s Creed , Ranked
As reported byEurogamer , Ubisoft ’s Charles Randall allege the plot was all finished when word came down the team had more body of work to do . plain , a Ubisoft executive director ’s Thomas Kid played the game and was displeased by the lack of side content in the open populace . Thus , the squad developingAssassin ’s Creedwere forced to implement the flag collection and Templar hunt side seeking over the course of only five days .
In the final game , collecting flags and hunting random Templarsadds nothing to the narrative . There are no secret tale titbit , no top - level weapon system , and no confidential upgrade . Those quest only be because of an arbitrary mandate sent down from above . Even so , adding raw capacity to a game on such short notice runs a significant risk of demonstrate bug or otherwise impacting the game in a negative way . luckily , the originalAssassin ’s Creedwas a relatively smooth experience , save for a glitch that would cause the final Templar enemy to come down through the basis , fleece the instrumentalist of an Xbox achievement ( the PlayStation 3 version was issue before PSN trophies were mandate ) .
Today , theAssassin ’s Creedseries is much defined by its wealth of side content to search . The latest games are arguably over - scarf out with thing to do , to the percentage point where the merchandising for the upcomingAssassin ’s Creed : Valhallahas made a point of point out how the game will not have the same heroic runtime as its forerunner , reining thing in for atighter , more succinct experience . It ’s ironic , then , that the originalAssassin ’s Creedwas almost ruin by the last - moment plus of extraneous content .
Next : Every Assassin ’s Creed Game Ranked
Source : Eurogamer