System Shock

In 2016 ,   Nightdive Studios   launched a successful   Kickstarter fundraiser   to remake   the originalSystem Shockwith thinning - edge graphics and modernized   gameplay .

BeforePrey(2017 ) , beforetheBioshockfranchise , before evenSystem Shock 2 , there was the original " shock":System seismic disturbance , a optical fusion of sci - fi action and cyberpunk revulsion   released by Looking Glass Studios in 1994 . eschew that epoch ’s trend of action - packed first - person shooter games , System Shockinnovated by prioritize story development and exploration . A presentiment mystery permeates each form of address in the " impact " line of descent and the iconic bit in theBioshockandPreyfranchises can be traced back to this plot serial publication .

Related : What BioShock ’s Main Character front Like divulge … And He ’s Disappointing

mixcollage-03-dec-2024-10-14-pm-843.jpg

Nightdive ’s rage and deep sympathy of these games ( first illustrate when the studio apartment producedSystem Shock : Enhanced Edition ) has bring in them full creative rights to the franchise .    Here ’s a look at the current status of theSystem Shockremakeand how its   developers whelm product issues and quandaries of   creative visual sensation to get the secret plan back on track for a Fall 2020 release .

The previous demonstration for theSystem Shockremake , privately released for backers in   December 2019 , illustrates Nightdive Studio ’s commitment to giving the   originalSystem Shocka modern touch . Pipe   in bridge player , the participant character creeps through the Granville Stanley Hall of Citadel Station ’s medical deck , sneaking past   mutants and uncongenial robots . The glitching voice of SHODAN , the station ’s deranged AI , taunts the instrumentalist from every   sieve , and her security cameras swivel to follow their every move before being smash into junk . The level excogitation   is strange by modern standard . The space station ’s halls are cramp and cube-shaped , the enemies slightly cartoonish in proportions .   It feel like the original 1994System Shockliberated from its pixellated graphics and bunglesome controls , which   was the original   invention goal of Nightdive Studios back when they   first launched their   Kickstarter .

Nightdive Studios has a long chronicle with theSystem Shockseries . Their first freeing was anupdated re - let go   ofSystem Shock 2 , another critically acclaimed sci - fi repulsion game that had come to the roadside after the closure of expect Glass Studios . Nightdive shortly build its report porting   former games to lam on modern systems .   AfterSystem Shock : Enhanced Edition , Nightdive   launch a Kickstarter fundraiser toremakeSystem Shockin the advanced Unity Enginewhile make the controls , HUD , and pose more visceral for modern players .

System Shock Remastered

After   raising over $ 1.3 million ,   the developer at Nightdive Studios built   up   their originalSystem shock absorber remake demonstration , adding   more enemy , rooms , and iconic weapons .   As yield go forward , the developer ’s aspiration grew :   first , to switch from the Unity Engine to the   more diagrammatically capable Unreal Engine . Next , they aimed to tot up Modern foeman , weapons , gameplay machinist , and minor environmental   detail that would make the floor of Citadel Station come alive .

A Much-Needed “Shock to the System”

The developer of theSystem Shockremake   had stumble into " scope creep " ,   a common Kickstarter job   where originative visions expand   beyond budget allowance . After promising too many fresh thing to both backer   and rooter of the   franchise , Nightdive took a respite   to rethink their creative direction .   For a time , fans were disturbed that the   projection would fall apart entirely , but in   April 2018 , Stephen Kick , chief operating officer of Nightdive Studios , released an update excuse his fellowship ’s new direction : to return to their original goal   of   creating a modernizedSystem Shock .   Despite scale back their originative vision ,   Stephen assured backers   that the exploitation team would still be able-bodied to " re - use the absolute majority of work we ’ve done over the preceding year " , applying the assets developed in the   Unreal Engine to make an updatedSystem Shockexperience .

TheSystem Shockremake live on this   troubled stage   of production in the main due to the forthrightness of its developers . Throughout the process , they ’ve been open with their fans and backers , sharing System Shock concept nontextual matter , designs , and using regular backer survey to gauge their fanbase ’s interests .   While the   much - hypedSystem Shock 3sequelhas dissolved , Nightdive Studio ’s commitment to transparentness and their core goal not only saved   theSystem Shockremake but seems   to be propelling this remastered biz swiftly towards the destination line .

Next : System electric shock 3 Future Uncertain As Multiple Senior Leads departure

System-Shock-Remake Cropped

generator : Vice , The System Shock Remake Kickstarter

System Shock 3 SHODAN trailer

System Shock