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The full leaning of technical specs have been divulge for thePlayStation 5and there ’s for certain a set to dig through . Just earlier this week , Microsoft let out thefull specs for Xbox Series X. Whereas Microsoft offered specific details on how Xbox Series X ’s hardware and computer software will benefit players , Sony has been more technically focused .
Sony ’s approach to ironware development has always been a bit out of the loge . In 2005 , righton the heels of massive PlayStation 2 sales , the company announce that the PlayStation 3 was going to be contrive with a proprietary " cell " microprocessor . This conclusion greatly boost the damage of the console and slashed Sony ’s bottom line . Sony likewise survey up the cracking success of the PSP with a technically twist , albeitunderappreciated PlayStation Vita . The PlayStation 3 / Vita generation was Sony ’s least successful period in the play ecosphere , and was marred by a poor read on the marketplace and needlessly complicated hardware . In 2013 , Sony announced the PlayStation 4 , a console that set out to and succeeded in streamlining games back to the masses .
Related : PS5 And Xbox Series X Will Likely Be Delayed According To New Report
The expert specs for the long - awaited PlayStation 5 are here , first report byDigital Foundry , and explained more succinctly onTwitter . Most importantly , PS4 and PS5 system architect Mark Cerny is also leading the growth of PlayStation 5 . Cerny has long root in the play industriousness from Atari to Sega then finally to Sony . In his thirty plus years in the manufacture , Cerny has become one of the most well-thought-of figures in the existence of hardware maturation . His vision for PlayStation 5 is to combine near - proprietary specs without induce the organisation difficult to design for .
The CPU for the PlayStation 5 is 8x Zen 2 Cores at 3.5GHz with varying absolute frequency . The GPU is a Custom RDNA 2 with 36 Cu at 2.23GHz with variable frequency outputting at 10.28 TFLOPs . The main takeout food from the CPU and GPU is the variable frequency rates . Cerny name the system of rules variable frequency " Boost " although it should n’t be flurry with overclocking based on thermals .. Instead , Cerny say " Rather than look at the actual temperature of the atomic number 14 dice , we look at the activities that the GPU and CPU are performing and set the frequencies on that foundation - which clear everything deterministic and repeatable . " But despite the cleverness of Cerny ’s organisation , reports for the most part indicate that thePlayStation 5 will be slightly less hefty than the Xbox Series X.
What does all of this mean for players who plan on buying the PlayStation 5 ? Well , for starters , games are decease to run smoother , load quicker and look good . Also , the console table should do a right problem of self - baffle its thermal . The groundwork PS4 model is notoriously cognise for its loud fans that vocalise like a jumbo - jet taking off when the system runs blistering . PlayStation 5 will also have backwards compatibility , and sport up to 100 of the PS4 ’s most popular games at launch . Sony admittedly did a poor job at build excitement with aboring PS5 reveal , but the technical school behemoth still has lots of time to convince consumer that it has the best console on the securities industry .
Next : PS5 vs. Xbox Series X : Comparing the Wildly Different Reveals
reservoir : Digital Foundry / Twitter