Disney ’s decision to give theStar Warslicense toEAhas ache the franchise ’s video plot potential difference . Despite the party ’s recent successes , overall output has been dismal compared to when LucasArts helmedStar Warsgame publishing , and this could have been forfend if Disney had n’t madeStar Warsgames EA - single .

EAacquired theStar Warslicensein 2013 . As one of gambling ’s most infamous company , EA seemed like an poor choice to manyStar Warsfans , and it proved itself unworthy for a time . While 2015’sStar Wars : Battlefrontwas a fine game , it played thing good and lacked compelling content . The real cataclysm , though , came withBattlefront 2 ’s loot box - ridden launching in 2017.Battlefront 2was a bad game , with a mediocre story and a progression system broken by microtransactions . EA has since turn things around , raise the favorablyreviewedJedi : fall OrderandupdatingBattlefront 2to the detail where it ’s a somewhat greatStar Warsgame .   ButStar Warsdeserves more than two good games in six yr .

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Sidious, Tyranus, Maul, and Vader.

In the six - year period from 2002   to 2008 , LucasArts published the following   skilful - to - greatStar Warsconsole and personal computer games , among others : Bounty Hunter , Racer Revenge , Jedi Knight 2 : Jedi Outcast , Knights of the Old Republic 1and2,Jedi Knight : Jedi Academy , Battlefront 1and2,Republic Commando , Lego Star Wars : The Complete Saga , Empire at War , andThe Force Unleashed . In the six years from 2013 to 2019 , EA print onlyBattlefront , Battlefront 2 , andJedi : Fallen Order . Making matters worse , it alsocancelled three otherStar Warsgames .

Sure , this is n’t an solely mediocre comparability : Those LucasArts games are cherry - foot from plenty of dreaded ones release before , aboard , and after them . The only reason so many just 1 be was the sheer output titles of all quality levels . EA , with its limited studio count and its non - stellar Warsgames in production - not to mention the drastically increased maturation time of advanced , triple - A game - ca n’t encounter that same numeral of releases . And that ’s exactly the problem . LucasArts produced almost exclusivelyStar Warsgames from 2000 onward , whereas EA is presently managingfranchises likeFIFA , Madden , Mass Effect , Dragon Age , NBA Live , Need For stop number , The Sims , Titanfall , Apex Legends , andBattlefield . TheStar Warsuniverse is rich enough to consecrate an total publisher to , as LucasArts was , but EA has to distribute its attention among many other game worlds , make Disney ’s decisiveness to give it exclusive right toStar Warsand odd one .

Perhaps this problem could be solved if EA only publishedStar Warsgames made by developer it did n’t own . That could increase the number and salmagundi ofStar Warsgames released well . Instead , EA has passedcancelledStar Warsgame ideasaround to its in - house studios , only for them to fail and be cancel once again .   It ca n’t be said for sure if this patent linguistic rule is something established by Disney or by EA itself , but in either case , it ’s not work . Someone at Disney or EA needs to reconsider the current setup , loosening restrictions to allow moredevelopers to experiment with Disney’sStar Warsfranchise . EAseems to be at long last gettingStar Warsright on its own , but it ’s doing so at a disappointingly distance - sluggish pace .

Diego Luna as Cassian Andor in Andor season 2

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