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At least threeStar Warsgames have been cancelled since EA secure publication rights for the franchise from Disney , include a of late revealedcancelledBattlefrontspin - off game . EA has reportedly considered a number of unlike factors for eachStar Warsgame cancellation , but the decisiveness mostly come down to timing .
Many fans were skeptical when EA , notorious for being one of themost hated company in gaming , first accept theStar Warsreigns . The publisher began itsStar Warsrun with the unexcitingBattlefrontin 2015 , and things began to look defective for futureStar Warsgames when , in the thick ofBattlefront 2 ’s loot loge controversy , EA announce it wasshutting down developer Visceral Gamesand cancelling the studio apartment ’s single - playerStar Warsgame,“Project Ragtag . “The project was then transferred to EA Vancouver , but that developer’sopen - worldStar Warsgame was cancelled , too .
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Now , a third cancelled plot shows a convention of flawedStar Warsgame development under EA . Here ’s why all three of EA ’s strike down Star Wars projects were scrapped , including theBattlefrontspin - off , Visceral’sRagtag , and EA Vancouver ’s open - world game .
Why So Many EA Star Wars Games Have Been Cancelled
According to report byKotaku , the latestStar Warsgame , code - named"Viking,“was meant to be aBattlefrontspin - off with unresolved - world elements . Developers EA Vancouver and Criterion began work on the tailspin - off after EA Vancouver ’s previousStar Warsgame was cancelled , but the studio scat into a problem of"too many cooks,“as one anonymous source toldKotaku . As is the case with many game cancellations ( such as that ofBlizzard ’s cancelledStarCraft : Ghost ) , there were simply too many ideas being tossed around and not enough focus , lead to stalled development . EA was hoping to releaseVikingaround the PS5 and Xbox Series X launching , so , realize development was too turbulent to make that dismission window , it scrapped the project last yr .
Ironically , development onVikingwas started because the old game , EA Vancouver’s"Orca,“was also carry too long . According to a story fromKotakuat the time , Orcawould have followed a contrabandist - type role , exploring loose - cosmos planets in theStar Warsgalaxy . exchangeable toViking , EA ascertain its loss docket and decide it call for something sooner , soOrcawas cancelled in favor of the smallerViking . WithVikingcancelled , too , EA Motive is now working on yet anothersmallStar Warsgame- presumptively even small thanViking , if EA wants it to release it anytime soon .
The first looping of EA ’s cancelledStar Warsgame , Visceral’sRagtag , was perhaps its most hopeful . Led byUncharteddirector Amy Hennig , Ragtagwas a single - role player , analog risky venture plot , not unlikeUnchartedin theStar Warsuniverse . When it announcedRagtag ’s cancellation , EA said it was n’t something"players will want to hail back to and enjoy for a long time,“implying the publisher may have wanted a live - military service secret plan - or at least something with more replayability than a linear write up secret plan . WhileRagtagwas apparently nearer to finishedthan many thought , this reason was compelling enough for EA to strike down it and move its assets to EA Vancouver forOrca .
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What ’s next for EA ’s Star Warsgames is uncertain . While there ’s the account smaller biz from Motive and aJedi : fall Ordersequel(indicated by Respawn Entertainment job listings ) on the fashion , it ’s indecipherable if moreStar Warsgames will come afterwards . Perhaps Respawn ’s success with a single - playerStar Warsgame will convince EA that game likeRagtagcould be worth unloosen , but for now , it seems Respawn has a monopoly on those kinds of experience .
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