Related
The announcement poke forThe Legend of Zelda : breathing time of the Wild’ssequel was full of hints at the next game ’s story and gameplay . Much of the rooter speculation regarded the possibility of aplayable Zelda inBreath of the Wild 2 . But if role player can control Zelda in the subsequence , it probably wo n’t be alongside Link as a conscientious objector - op mate .
Related : Why Breath of the Wild 2 ’s Villain Should n’t Be Ganon
speak toIGN , Zeldaproducer Eiji Aonuma would n’t say whetherBreath of the Wild 2will have co - op . This vagueness has given someZeldafans promise for the feature ’s comprehension , in maliciousness of the aforementioned star sign suggesting otherwise . But , from a practical standpoint , it ’s still not likely . puzzler are one of theZeldaseries ' core elements , and co - op puzzle need to be plan specifically for two graphic symbol . sum up a 2d player to teaser designed for just one can well trivialize the challenge or forbid progression , contradict the pauperization for good timing or causing a player to become treed . This is why some of the best 3D puzzler games , such as Valve’sPortal 2 , segment conscientious objector - op teaser to entirely disjoined fashion .
That ’s not to say Nintendo has n’t successfully made co - opZeldapuzzles playable in undivided - player . The GameCube’sFour blade Adventuresprovided chaotic puzzles with friends that became more strategy - center alone , as thespian could arrange their four Links into trenchant formations to complete co - op object glass by themselves . Tri Force Heroesallowed for solo play , too , and dungeons inThe Wind Wakerforced player to organise with an NPC fellow to lick puzzle . Most of these kinds of puzzler , however , function likeOcarina of Time ’s Inside Jabu Jabu ’s Belly dungeon , where players have to constantly babysit an NPC , protecting them from harm and dragging them around the area . This can be a fun moment of multifariousness in temperance , but lugging around a helpless fellow would get old quickly if echo throughout a full - duration 3DZelda .
If Nintendo wantsBreath of the Wild 2to have conscientious objector - op , it ’s stuck with a serious quandary : It could plan mystifier for conscientious objector - op , allowing multiplayer in both the overworld and in dungeons but forcing solo role player to somehow summon an AI companion when puzzles need it ; or it could design puzzles for unmarried - player , allowing co - op in the overworld but kicking player two out when dungeon roll around . The only alternative to this is designing entirely dissimilar dungeons for conscientious objector - op and single - player versions of the game , but that ’s quite a cock-a-hoop ask , and it would probably prevent drop - in / fall - out co - op . In all , adding a Centennial State - op partner for open - world geographic expedition would makeBreath of the Wild 2a less lonely experience , but having access to two character reference could significantly complicate puzzler and other job solving - based game systems . Zelda could still be playable , but she ’ll likely be work alone .
Next : Complete Legend of Zelda Franchise Timeline excuse
The Legend of Zelda : Breath of the Wildwas released for the Nintendo Switch and Wii U on March 3 , 2017 .